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Old 11-12-2006, 04:40 PM   #11
Nogrod
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Ten points to Lommy for her accurate observations! And something like 9½ for Valier from the other angle of this! Great job! And a 9 to Boromir, with some reservations to come... You should have an extra leave for this!

Lommy's points I think look more than reasonable concerning the reason why Rune was killed. Valier's points to the psychology of the cobbler-Rune were noteworthy too. We should look at both these threads with some interest toDay. They do not fit together a 100 percent, but are worthwhile to look more closely at.

What I was thinking myself followed the lines Boromir was thinking. But I surely have my own twist into this. Namely, the loud villagers present are either wolves or very badly misguided. That yells to myself: you're wrong, so wrong! The fact that I know I'm innocent and I'm still alive calls for heightening suspicion towards those I have somehow trusted. Remember we have no ranger to slow the wolves down so they can kill anyone they wish. So they want us loud-people to get into one another's throats, as Boro said?

Or then Lommy just hit the nail and they had to kill Rune as they were afraid he was the seer...

That has to be thought of. But I seemingly can't take anything for granted anymore as the wolves killing pattern seems pretty cunning indeed. Being merciful towards the loud-players (not killing them outright) is a characteristics of a self-assured wolves. Sorry Boro: you speak sense but I must add you to my suspicion-list because of what has happened. If you are a wolf, I would not be surprised of the way you play, if you're not, I might very well see that you have played intelligently...

Or then Lommy was right and the whole situation will look different...

How to see which one it was?
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