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Old 11-02-2006, 08:56 AM   #1
JennyHallu
The Pearl, The Lily Maid
 
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Join Date: Jan 2006
Location: In my luxury Barrow, snuggled up in a pile of satin pillows, eating fresh fruit.
Posts: 1,628
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Admin/Sign Up for WWJ XIII: 'Til Death Do We LARP

For many long millenia, Melkor has lain chained and dormant. And when he finally wakes, it is to a world far different than that he remembers. Nonetheless, he is soon up to his old tricks, searching out those who he can twist to his evil will...

You are all members of an active Live Action Role-Playing club. You've been playing together for years, and you know eachother almost as well as you know eachother's fantastical personas. But the upcoming Annual Fantasy Weekend promises to be the best ever, and you prepare excitedly for the yearly camping trip. For 3 days, you'll take on your characters 24/7, camping with your friends in the heavily wooded park east of town.

You've heard that your president, JennyHallu (also known as Adalawen the Elven Thief), has a very special scenario planned...rumor is it involves werewolves.

Little do you know what kind of unwanted attention your eagerly anticipated outing has attracted...

Important Info:
  • This game will be set in the 7th age.
  • Roles should include both your "real-life" occupation and the character you play with the club. Silliness is not only welcome, it is highly encouraged.
  • There shall be three werewolves and one seer, with other Gifteds/Curseds to be determined based on interest.
  • Deadline shall be somewhere around 5PM EST, which is 10PM GMT. Requests for another time will be considered, but I make no promises.
  • There shall be one retractable vote per day, and no double lynches. In the event of a tie, the player to garner the most votes first will be the lynchee for the day.
  • The game shall begin with a Night cycle.
I reserve the right to change the rules at any point before the start of the game.
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