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Old 07-10-2017, 08:19 PM   #8
Inziladun
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Join Date: Dec 2000
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Quote:
Originally Posted by Loslote View Post
1. Has the wolf had a change to talk to the Evil Wizard yet? They can pm during the Night phase, but the choice is also made during the Night phase. If the wolf is flying blind, we might look to see shifts in behavior or attitude toMorrow, after the Evils have had a chance to talk to one another. We should be keeping an eye out for shifts in attitude towards other players in general, actually - the Gifteds probably won't have as much reason to change how they behave towards specific individuals.
I wouldn't think the wolf and the Wizard can have been in contact yet. The next Day though the wolf will know the Evil Wizard.

Quote:
Originally Posted by Loslote View Post
2. Our chances of hitting either a baddie or a Gifted are really low toDay, which means this might be one of the few situations in which a no lynch Day One makes sense. Plus, since there aren't many wolves, they'll have to be a lot less careful about pack behavior, which means one of our standby clues won't come into play at first.
Indeed. It would be a seriously lucky break to hit the Evil Wizard or the wolf now.
We have one good Seer here, the Good Wizard, but they're presumably at least going to create the Ranger before scrying.

Quote:
Originally Posted by Loslote View Post
I have the feeling the Good Wizard will populate the Gifteds faster than the Evil Wizard will populate the wolves. Unless the Evil Wizard themself is in danger, I wouldn't be surprised if they stuck with just one wolf for a few Nights, to give themselves a chance to get the lay of the land before making their other two choices. Whereas one wolf is just as good as three, if the Evil Wizard can just make another when the first dies, the Gifteds are individually valuable, so I think the Good Wizard is a more motivated seller, so to speak. In which case, our odds of hitting a wolf might not increase after Day One, whereas our odds of hitting a Gifted might.
Hmm. The more wolves, the better the odds one of them dies through lynching, or from the Hunter. I can see the attraction of not creating them all back-to-back. Both Wizards will be hiding from one another early on, I would think, so they're also not going to want to put themselves forward as scrying targets until they'e made their minions.

x/d with Morsul and Lottie
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