View Single Post
Old 06-02-2015, 12:01 AM   #24
A Little Green
Leaf-clad Lady
 
A Little Green's Avatar
 
Join Date: Oct 2007
Posts: 1,571
A Little Green is wading through snowdrifts on Redhorn.A Little Green is wading through snowdrifts on Redhorn.A Little Green is wading through snowdrifts on Redhorn.A Little Green is wading through snowdrifts on Redhorn.
Send a message via MSN to A Little Green
A couple of things.

Quote:
Originally Posted by phantom, underlining mine
I think #3 is the most intriguing aspect of this contest. The Baddies definitely don't want to lose the double kill each night (see my chart above for how quickly it diminishes our population), BUT they can't allow the opposing pack to equal or outweigh them, so really I think the WWs will be just as interested in lynching accurately as the rest of us. Lynching the opposition is the way to go, because it buys goodwill and they don't have to waste night kills on offing the other pack- hunting for Gifteds instead.
First, I think this is a crucial point. The wolves can (and probably will) engage in completely genuine wolf-hunting during Day phases, which means that we have to think differently than we would in a normal game; we have wolves who don't know everyone's alignment and who have a good motive to hunt bad guys too. That means they're not by default lying when they say they suspect someone, so a fake-looking case alone is not as strong a sign of wolfishness as it usually is. To make things even more muddled, looking at potential pack behaviour could point to the Lovers just as well. There are still the Night kills for clues, I suppose, but I personally never trusted them much, there's too much pure guesswork involved - especially in a game where the wolf packs might have an interest in framing each other as well as the villagers. I foresee a headache.

Quote:
Originally Posted by phantom
Day 3 Seer reveals himself and 4 innocent dreams and Ranger/Hunter/Lovers also reveal, giving us 9 known innocents. That night the Ranger protects the Seer and the Seer brings us two additional innocents to balance the Ranger/Lover that were offed during the Night. We would at that point have 9 known innocents in a village of 19, thus giving us a 60% chance of lynching a WW. Let's say that night the WWs kill the Seer and other Lover, but the day before the Seer could tell us exactly who he was dreaming that night and whoever he finds innocent he'll make sure the Dead Thread gives a bonus vote to that person (so we have another known) meaning that even if we missed on the lynch yet again the day after we'd be sitting at 7-3-3 with SIX known innocents, thus we'd have a 6/7 chance of lynching a WW. If we missed yet again we'd sit at 4-3-3 with all four innocents being KNOWN, meaning all six Werewolves would then be known. (But then who the heck knows how that would go down, since everyone would know who was guilty and yet the innocents would be outweighed overall 4-6.)
I see a small hitch here. How can we believe anyone's claim if no roles are revealed upon death? There's no way of checking a claim, so basically we could have Seers revealing left, right and centre with no one able to verify which one is telling the truth - or, at least, no one but a resurrected dead person, and even that ony about whoever the dead happen to have checked.


EDIT: x-ed with two Lotties! <3
__________________
"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created."

Last edited by A Little Green; 06-02-2015 at 12:50 AM. Reason: typo
A Little Green is offline   Reply With Quote