Without getting into the narrative aspects of
The Hobbit -- that will come later, he says --
Salon critic Andrew O'Hehir focuses on just the technical aspects of HFR/3D in his review, "Why does 'The Hobbit' look so weird?":
http://www.salon.com/2012/12/06/why_...look_so_weird/
I think I'll see the film in standard 2D at 24 frames-per-second. I have enough issues -- namely, inane narrative and CGI bloat -- to deal with already. Simply trying to extract the first third of
The Hobbit from Peter Jackson's video-game concept of
Middle Earth: Episode I will no doubt prove challenging enough without continuously having to ask myself why this film looks the way it does while trying to remember whatever has happened to Bilbo Baggins, ostensibly the subject of interest in this film.