About all those cobbler-wolf hint... quest... thing.
In my experience, it's very unusual for wolves to hint to a suspected cobbler in a normal game, unless it's late in the game and every vote counts. In this game, the cobbler can communicate with the wolves to an extent - their connection is better than usual - and now they are suddenly certainly going to throw around hints? Possible, yes, since the temptation to use the cobbler strategically is there, but we have nearly zero chance to detect any hints now. Once a baddie is dead, we will certainly see clearer, but looking out now and possibly basing suspicions and cases on it, is almost certainly going to backfire.
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