It wasn't unbalanced, per se. It just required a good bit of luck on both sides (perhaps a bit more on the wolves side), which I suppose is how any game of werewolf should eventually end up. (I know I hate it when my victories are cheapened by saying the game was balanced in my favor *coughdeulingwizardscough*)
The "shaman" was like a seer, but instead the dream could go to any player. Given that there were some 12 villagers to 3 wolves, all the liklihood of receiving dreams was in the favor of the village, which allowed innocents to come forward with concrete information, and removed the danger of the shaman being revealed. It was like having an unkillable seer who could just make more and more known innocents and in the end it was obvious who the wolves were because there was quite literally everyone else was a known innocent. (My only loss as a wolf ever, and it was in part my fault for a crazy, overbold plan to combat the shaman.)
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We can't all be Roas when it comes to analysing... -Lommy
I didn't say you're evil, Roa, I said you're exasperating. -Nerwen
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