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Old 05-26-2008, 11:05 AM   #4
Nogrod
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Advanced rules / what the wolves and gifteds should know.

NB. A submod is mentioned here in many places. There is not yet a submod but after a Day or two has passed in the game we hopefully have one. Her/his name will be announced then and instructions to wolves & gifteds will be sent accordingly via PM.


THE WOLVES.

You will be handpicked by the EW and informed of your role by the mod (or submod). The first Night's scry is different as the EW will send the mod a list from which you will be randomly selected so as not to overlap with the gifteds.

Your task is generally to avoid being lynched by Day - or whatever your wizard tells you to do: to vote for someone she wishes, to go after someone, to protect someone as well as you can, to act suicidally... whatever. You are her minions.

During the Nights you will kill innocent villagers according to the deliberations of the EW.

By default you will not know the identity of your master but you can send your suggestions of who to kill (and why) or whatever you have in mind to your wizard anytime during the Nights via the mod (or the submod). In the end the EW may override your suggestions though.

If the wizard reveals her identity to you you can PM her directly. If she reveals you the identity of your fellow-wolf (or wolves) and allows it you may also PM to them during the Nights. But that's up to your wizard to decide.

You are not allowed to make any PMs or other contacts with your mates or wizard during the Days!

If / when the EW is dead you will be informed who your packmates are and the game returns to a normal werewolf-game where all the wolves are able to PM during the Nights.


THE GIFTEDS.

You will be handpicked by the GW and informed of your role by the mod (or submod). The first Night's scry is different as the GW will send the mod a list from which you will be randomly selected so as not to overlap with the wolves.

Your task is generally to aid the villagers in the fight against the EW and her hordes - or whatever your wizard tells you exactly to do: to vote for someone she wishes, to go after someone, to protect someone as well as you can, to play in a subdued mode... whatever. You are her minions.

During the Nights you will perform your duties according to the decision made by the GW.

By default you will not know the identity of your master but you can send your suggestions of who to protect / hunt / dream (and why) or whatever you have in mind to your wizard anytime during the Nights via the mod (or the submod). In the end the GW may override your suggestions though.

If the wizard reveals her identity to you you can PM her directly. If she reveals you the identity of your fellow-gifted (or gifteds) and allows it you may also PM to them during the Nights. But that's up to your wizard to decide.

You are not allowed to make any PMs or other contacts with your fellows or wizard during the Days!

If / when the GW is dead the game returns to a normal werewolf-game where you will have to survive and help the village with the knowledge you have gained so far.

HUNTER: The one you hunt will die when you die whatever her role. The GW will make the final decision of who to hunt but feel free to give her your ideas. Following from that you can only change the one you hunt during the Night with GW's blessing / orders.

RANGER: The one you protect will not die if the wolves attack her during the Night. The GW will make the final decision about whom to protect but feel free to give her your ideas. You can't protect the same person two Nights in a row.

SEER: The role of the one you dream will be revealed both to you and the GW. The GW will make the final decision about your dream but feel free to give her your ideas.


General points affecting both special-teams.

Your wizard needs to send her final decisions concerning the Nightly kills, protections, hunts & dreams to the mod (or submod) one hour before the deadline (10PM GMT). If you want your points to affect the judgement of your wizard do it early enough.

I will send my e-mail address via PM to all people with a role in case my own PM account gets full in the first days of the game. I try to keep it clean though. I will be sleeping something like from midnight GMT to 6-7 AM GMT. When a submod is chosen hopefully also those hours will be "open" for communication.
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Last edited by Nogrod; 06-01-2008 at 07:45 PM.
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