Hm. One thing I find interesting is the communications setup. notably this:
Quote:
Every phase, one person will be randomly selected to be able to send a message to one other person in the game (this person must still be in the Cobbler, and if a wolf is selected, they may not PM a packmate). If that person chooses to respond, they must do so within 24 RL hours. The original sender may not reply to this message.
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I see this as having more benefit for the committee members. Innocents (other then the Eavesdropper) won't know anyone else's role. So what do you
say? If you're honest about a suspicion or whatnot, you risk giving the committee something they could use. If you're deliberately deceitful, you could be doing a disservice to a fellow innocent.
On the other hand, the baddies could simply use the opportunity to further their own ends, with little worry.
Thoughts on this?