Quote:
Originally Posted by Nogrod
Before anyone gives me a solid argument why we should go for an imagined "village spokesman" and do what s/he says, or think the dead will follow her/his thoughts / advice / commands / position (aka. that we should interpret what the dead mean based upon whether they give the "spokesperson" the extra-vote or not), I'll be against it and do my best to thwart any actions proposed or interpretations of facts based on such an entity whether living or dead - unless, of course, there is this solid argument why I should think otherwise.
I'm not willing to tie my hands at this point of the game to any such folly - or willing to give any lycantrophe a get-away basing her/his actions or words on a such a thing.
We need to trust our wits and ability to think clearly - which this gang should be capable of - and not tie our hands into some general plans and rules (or give the baddies a chance to claim they did it) some people come by on Day1.
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In general, I agree with this--which, considering we've disagreed on the merits of lynching on Day 1, and given that agreeing with
Nog is historically somewhat troubling, I find somewhat disconcerting. However, since we're trying (against all Day 1 conventions) to think rationally, I shall not not let that sway against my prior thoughts unduly. At best, I think the spokesman idea likely to be one that easily goes astray. At worst, it allows living wolves to steer the village into an obsession with a semi-certainty.