Quote:
Originally Posted by Huinesoron
Maybe not useful on Day One, but the evidence stays visible.
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Add in some curmudgeonly grumbling about having tonsuffer through it, and you've basically got my Day 1 feelings.
Re:
Nilp's NW analysis, I think that overall, the stronger option, as he lays it out, is the second--but what isn't being mentioned in it is whether what
Nog just referred to a triple-bluffing element would cancel that out. In other words, the value to zigging when expected to zag.
I think the risk/reward value to a Day 1 NW kill is higher than any other permutation for the wolves, so I don't really expect it--but even that could tell us something about the personality of the wolves (once we get deep enough in the game to get a sense of the personalities still standing).