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Maybe in the development forum we could have some sort of 'recruiting'/game advertising method in addition to game planning? Edit: That can be used during a game to give notice of on-going games/games without a planning thread that are open to new players, etc.
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Agreed.
Any suggestions on defining Plot Based versus Character Based Games?
Any suggestions for a queue system, maybe based upon what is used in WW? Such a system might lessen the need for Mods to interfere with games starting due to concerns regarding too many games running at the same time.