Quote:
Originally Posted by A Little Green
It comes down to whether we value a known innocent over possibly having the Maniac take down a wolf. I can't say.
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Well that was so simply put that it twists my brain.
Arggh now that I'm thinking this further the game is (lovelily) frustratingly complex.
Because yes, it would be the best if the maniac is killed by the wolves.
But then again, how big are the chances that s/he gets targeted by the wolves? Like between 1/3 and 1/2. (Whereas a known innocent would be an immediate benefit, especially if it was accompanied by a known wolf.)
And now I wanted to say, scratch my plan, the maniac should just reveal if s/he's in danger of getting lynched, and suddenly I see where the concern about wolves pulling the maniac card is coming from.
Geez.
Well, scratch my plan anyway I guess, although in the end it's of course up to the maniac him/herself.
Werewolf is hard. Maybe I should shut up because I feel like flip-flopping is going to come out of my mouth (or keyboard) - if it already didn't.
edit: xed with
Nogrod