I'm in on plotting the game (have been re-reading The CoH) and will open a discussion thread for it in a moment. Let's continue the discussion of the rules there.
I think I have quite a quite a nice solution to both problems brought forth here, aka. revealing the roles vs. keeping the "dead thread" interesting and how to make the DT simple & balanced in view of the dynamics of the whole game.
I'll post my initial ideas shortly in the game discussion thread.
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Upon the hearth the fire is red
Beneath the roof there is a bed;
But not yet weary are our feet...
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