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Old 04-03-2004, 04:17 PM   #36
SamwiseGamgee
Shade of Carn Dûm
 
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Join Date: Sep 2003
Location: In the warm bosom of a Warg
Posts: 378
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Kransha, once again your research to bring us new tales of warg butchery are, whilst enjoyable, grave and harrowing! How can one be expected to take this kind of abuse of wargdom in all its fair forms lying down! It's horrible!
Perhaps an account of the Numenorean legend of Tar-Aldarion and his famous encounter with a warg will lighten the heart. Tar-Aldarion, or Anardil, was of course a King of Numenor who sailed oft abroad to Middle Earth. There he would seek counsel with Gil-Galad and wander amongst the glades and forests, seeking new life and to learn of the quaint ways of the people there.
It was on one of these days that Tar-Aldarion met his first warg, though he named it Ancalime, after his daughter, for it was the fairest thing ere his eye had seen save his eldest daughter, to whom he would later surrender the sceptre.
It was on a fair summer morn, early so that the haze of dawn was still heavy, when Tar-Aldarion happened upon a clearing in a small forest, occupied by a great warg. Its fur was golden, and the light danced upon its tips in the morning sun. His face was noble, a chisseled visage with two great eyes of deep brown. In those eyes, Tar-Aldarion later swore, a man could have become lost and never again appear. The great creature was the first to speak, and indeed Tar-Aldarion was glad, for he had become speechless and would not have known how to address such an ancient creature of obvious nobility. It spake of how Tar-Aldarion must be careful of his kingdom. It told how while he sailed abroad his wife grew restless and longed for her husband's love. Tar-Aldarion vowed that in those deep, dark eyes he saw his wife, Erendis, on the coast of Numenor, longing for him. The creature urged him not to tarry too long in Middle Earth, ere he lose his grip with his left hand by stretching too far with his right.
Tar-Aldarion asked for the name of the creature, but it would not share. Long the pair tarried and spake of this thing and the next, and Tar-Aldarion did find the counsel as meaningful if not, indeed, more so than that of Gil-Galad.
When the sun was high and the warg's fur did glow golden so that Tar-Aldarion could not bring his eyes to look directly upon it the creature took his leave. For a long time after did Tar-Aldarion tarry at that spot, and to this day it remains a holy place, where few would dare to tred. The elven folk told Tar-Aldarion they had often seen the creature roaming through the woods near their homes, though they thought it a foe. Tar-Aldarion was outraged and beseeched Gil-Galad that he would ensure no harm would befall this Ancalime in his absence. Gil-Galad did not understand, but realised the importance of this and obeyed Tar-Aldarion, so that the penalty of death would hang over any man or elf who harmed this fair beast.
It was after this meeting that the warg became a creature of mythical power and greatness in Numenor, and folly would it be for a sailor to disembark from his ship without a prayer of thanks to Ancalime the Protector. Many songs were written in this golden period of Numenorean history regarding wargs, though they were never referred to as such, and it was not for many generations the warg became anything but a creature to respect and love.
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Last edited by SamwiseGamgee; 04-03-2004 at 04:21 PM.
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