A Cobbler that doesn't know who the wolves are and can be detected by the Seer is really not that huge of a threat, until the end of the game when their vote can do harm. So I'm not overly concerned about them at the moment. Hopefully the wolves get him, I always love it when that happens.
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Originally Posted by Nogrod
It depends on what is the definition of a "succesful false reveal". The cobblers - or wolves - doing a false reveal tend to die rather quick, but sometimes they have carried the game by that one or two Day delay they manage to create... So it is a real possibility, and a real threat.
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A false reveal could potentially even end up helping us. I remember my only game as a cobbler I false revealed as the ranger and ended up accidently giving away who a wolf was and helping the village win.
But I suppose that's a rare occurence...
And about reveals in general. I think the only time a Seer should reveal are the following: a) they have a wolf, b) they are in danger of being lynched and have info and have not left any useful hints, or c) close to the end of the game, where even known innocents could come in handy. A time that the Seer should not reveal: a) when someone false reveals, since it'll be obvious they're lying eventually, so please don't give yourself away or b) just for the fun of it.
I'm ok with a Ranger reveal if they are in danger of being lynched, and pretty much only then. I'm never ok with a Hunter reveal, since that defeats the whole purpose of the role, being that death is when they do their special thing, and since an innocent can't die with them when they are lynched (right?) then risk of lynch is not a valid reason to reveal. That's just my opinion.
Anyway, off to bed. I should be on randomly in the morning. I have a dentist appointment that ends very close to DL, so I may vote early just to be on the safe side.