Quote:
Originally Posted by Legate of Amon Lanc
This actually does not make much sense. For many people (like myself), limit to "at most two posts in a row" would mean no change whatsoever. The only time I post two in a row is either if I vote, or if I write a long analysis of something and while I'm writing, other posts appear, and I want to react to them as "postscript" to my previous post. Limit to "at most three posts in a row" would basically make me post freely like normally.
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Sorry, I was thinking along the lines of "if we restrict both post length and post count". Say you write a Wall of Text 10 paragraphs long. You can't post that in one post. The point is for you to get to the point and shorten your analysis, but you really wanna post it. So you split it into 10 separate posts and post them all in a row, to get your Wall of Text in without breaking the twitter limit. That kinda defeats the point.
But again, I think that it's a matter of conscience for each player not to do that, and we shouldn't have to restrict post count for that purpose.
The one thing that brings me stronger in favour of trying a shorter posts game at least once is that in both previous games pretty much every time a Wall of Text appeared I did not read it and skipped straight to its conclusion, if it had one. There is no way on Earth I can keep up with a game full of Walls. If someone posts a Wall, my solution is basically to skip over it, because it gets too much. And that's no way to play properly either. I would love a game without crazy long posts. Making it a Twitter game with more restrictions than just "please no Walls" is an extra twist that has to be gone around. And unlike a limitation on the total post quota or the frequency of posts, this is not a particularly Phantom-exploitable idea.