*high five*
This was a crazy game though, the quietest I played in ages. And we kept lynching the louder players, and I can't say we exactly avoided killing loudmouths either.
I wish I'd had more time, too - Day1 was kind of a normal day but Days 2 and 3 I basically had something to do since I woke up until I went to sleep (while sleeping too little

) and I no longer can play ww at work even a bit. And Day4 I was on the countryside with friends. It was just crazy, and had I been an ordo, I think I would've just kill-baited myself very hard.
(Speaking of ploys, I did want to have one in my sleeve, especially as there was talk of special things before the game. I was kind of keeping the option of a fake seer reveal open until about Day3.

)
But yeah, I don't know how come being a wolf is so difficult, but it just is. But I do have clarify you folks suspected me for the wrong reasons.

I definitely didn't try to save
Inzil - I didn't even realise my voting
Legate could constitute as such. I actually really wanted to give him a second vote because I didn't think he'd get lynched anyway (lol) and it might look good later, but I didn't want to do it because I hadn't really suspected him at all except for the comment about him always being a wolf. (And hey, just for the record, I think I'd have said it as an ordo too, there was literally nothing much else to say on early Day1.)