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Old 06-02-2015, 03:41 AM   #34
the phantom
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Just to flesh out the Living-Dead communication thing... (and I see you're posting again on this very matter, Legate)

When someone is lynched they are then dead for the following night, meaning the Dead can check the lynch victim immediately and give us results (via the bonus vote) the following day.

Let's say we lynch Lottie and ask for the Dead to check her. The next day the leading vote receivers partway through are clearly McCaber and Legate, with Rikae, Morm, and Boro casting votes for Legate, and Nerwen, Green, and Eomer casting votes for McCaber. We can then tell the Dead thread, "If Lottie was evil give your bonus vote to Rikae or Nerwen, if she was innocent give it to Morm or Green, if you didn't check her give your bonus vote to someone else.

That way the Dead can impact the voting in any way they wish (push the lynch toward either of the two leaders) and simultaneously give us the information they gained about Lottie's role. If they give the bonus to Rikae then Lottie was evil and they wanted to lynch Legate over McCaber. If they give the bonus to Nerwen then Lottie is evil and McCaber is who they want to lynch. If they didn't check Lottie at all but want to help lynch McCaber then they give their bonus to Eomer. If they didn't check Lottie and don't want to lynch either candidate they give their bonus to someone else hinting that maybe that person's suspicions matched their own. Etc.

First and foremost I think we need to tentatively place some trust in the dead (because they will almost certainly be 50% or more innocent). Second we need to give them opportunities to pass info to us without restricting them too much (give them options), because if we reduce the Dead to being our servants and ordering them around I think that would kind of ruin the fun for them.
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