Reading this one kind of made me pause for a moment.
Quote:
Originally Posted by Sally
There are three wolves. If we have no candidates toward Day's end, then fine, sure, let's kill someone who is going to die anyway to in a way buy ourselves more time, but even if Skip is a wolf, he has packmates, and they must likewise be killed. I'd rather go out in a blaze of accidentally nuking the village than to kill villagers in their sleep and hope that we chase out the wolves that way.
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So how about turning the thinking upside down?
It seems
Skip is not playing and we are having no good candidates - or at least it feels nasty to try and pick anyone with this little to go for - and so
Skip is going to be modfired. And we are actually pretty low on players in the first place. So also from the POV of having this game going just a while longer - and thus giving us even a possibility of finding the wolves by some reasoning - we should at least discuss about this kind of damage-management vote toDay. If and when the wolves don't know each other - at least all of them - there is no team-play to be read from this Day either so it is not so bad if all vote the same.
If I have forgotten something important - or you see a way in which this could backfire let me know so I stop advocating it.
And well, it kind of feels like cheating a bit. But let's think about it anyway?
PS. If
Skip is not playing he probably hasn't realised the game has begun - so he could be a wolf as well (about 1/3 possibility). It wouldn't sound like
Skip to react like "nah, just an ordo, I'm not playing".