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Old 02-11-2011, 07:57 PM   #1
Folwren
Messenger of Hope
 
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Join Date: Jun 2005
Location: In a tiny, insignificant little town in one of the many States.
Posts: 5,076
Folwren is battling Black Riders on Weathertop.Folwren is battling Black Riders on Weathertop.
The Valley Forge - WW LXXXVII - Admin Thread

Here goes. Let me know if anything is missing. Fire away with any questions, suggestions, and so forth. I am in no huge rush to get this started. Please bear with me as I stumble along and make unavoidable mistakes - I'm sure they'll come.

Story line:

The dwarves of Erebor have fallen into dark times. A threat has come from the Dark Lord Sauron. His Nazgul demand allegiance, in reward for which of three Dwarven rings will be given. King Dáin wants nothing to do with it and has twice put off the messenger. But the messenger is going to come again, a third and last time, and he wants an answer, or war may break out.

But there is also a growing threat from within. Some dwarves do not like the king’s decision. They know the folly of defying Lord Sauron, and they also know that power could be gained if they received the three promised rings. A small group of dwarves in one corner of the community has decided to take matters into their own hands. They have formed a party, made themselves a name, and created a secret society. During the day, they attempt to persuade their fellow dwarves to rise in a revolt against the king and take what is offered them from Lord Sauron. At night, they go forth and execute any who stand in their way, making examples of them for anyone else who wishes to stand against them.

King Dáin knew not how to put down this inward uprising and deal with the traitors. He sent trusted dwarves down to the area where the killings were occurring, but these dwarves were murdered or sent back with their beards shaven and with the society’s brand imprinted on their shoulder.

Finally, one dwarf stepped forward and promised results, or his life forfeit. “Indeed,” the king told him grimly, “your life will be forfeit. For if you fail to bring down this uprising, those members of the Valley Forge will save me the trouble of removing your head.”

The dwarf bowed and withdrew from the king’s presence and set himself the task of learning the workings of the society of the Valley Forge. When he deemed himself ready, he traveled to the corner of Erebor where the Forge held its reign of terror. He quickly blended into the darkest parts and amongst the darkest dwarves of the place. In time, he was brought before the Forge’s leader, questioned, put through the trials of a new member, and permitted to enter into the society.

But in secret, he had already planted the first seeds of his real work. He had stirred the people up with ideas and rumors. The terrified dwarves were tired of being bullied and killed at whim, and as the king seemed to be doing nothing about it, they would do something for themselves. It was decided that they must purge the place of the evil dwarves, and each day a trial would be held and each night, they would decide on who was most likely to be part of the Valley Forge. And for such dwarves, there was only one punishment: death.

Roles:

1 The King’s Dwarf

1 Night Watchdwarf

1 The Sweetheart

Several members of the group Valley Forge

More innocent bystanders


The King’s Dwarf: This player will appear to be one of the members of the Valley Forge. During the night, he will hold council with the other Forge members and will partake in the killing.

At the end of each Day, he will send the moderator a PM which will be sent to the Night Watchman. In this PM, he will note down who he thinks the Forge might kill that night.

If the members of the Forge discover who the King’s Dwarf is, it is their intent to kill him during a night phase. If they succeed, they also will get to kill the Sweetheart if she has found the King’s Dwarf by this time and she has not already been killed by the village dwarves. Until they succeed in this, or he is lynched by the mob, they will have a player in their midst who knows their identity and who wants nothing more than to get them killed.

If the King's Dwarf is killed by the villagers, the game continues until the members are destroyed or the villagers are brought down to the members' number.

The King's Dwarf has succeeded in his mission when all of the Forge members are dead.

The King’s Dwarf cannot at ANY time in the game reveal himself.

The Night Watchdwarf: This dwarf has the ability to protect the victim of the Forge’s violence. The King’s Dwarf at the beginning of each night will get word to him who he thinks the Forge may attack. The Night Watchdwarf may either ignore or take heed of the dwarf’s warning. After he has received the warning, he will PM the moderator with the name of the player he wishes to protect. Who he chooses to protect will survive the night. He may protect the same person no more than two nights in a row.

The Sweetheart: This is the character with whom the King’s Dwarf inadvertently falls in love. At the beginning of the game, she does not know who the King’s Dwarf is, and the King’s Dwarf does not know who she is. Each night, she will send the moderator two names. The moderator will respond whether or not one of the names is the King’s Dwarf. Once the sweetheart has learned the identity of the King’s Dwarf, the King’s Dwarf will be informed and will know who the sweetheart is. These two will be able to communicate at night and further instructions will be given them at a later time (this part is still pending).

The King’s Dwarf is willing to put his life down for her. If the wolves kill her during the night, the King’s Dwarf will make a killing, but in doing so, will reveal himself and will die as well.

If the sweetheart is killed during the day by the villagers, the King’s Dwarf can do nothing.

Members of the Valley Forge: Their purpose is to kill the King’s Dwarf and get the number of villagers down to their own number. During the night phases, they will PM amongst themselves and before the Night deadline, they will send the moderator the name of their kill.

The members of the Forge can only kill the King’s Dwarf at night if there are two or more of them left to do so. Once the game comes down to one Forge member left and the King’s Dwarf is still alive, that final Forge member cannot kill him.

With fifteen players, there will be four members of the Forge.

Reveals are NOT allowed. If you do not respect this rule, you shall be kicked from the game and the mod and other players will be very cranky with you.

There may be double lynchings, but only two will be killed at a time.

The votes must be given thus:

++Folwren

Votes are retractable, but only if you replace one name with another. Like so:

--Folwren

++Thornden

Each day period and each night period will last 24 hours. Deadling will begin at 5:00 EST.

Players
Sally
Inzil
Nerwen
Boro
Galadriel
Eruhen
Bom
Glirdan
Finduilas
Rikae
McCaber
Wilwarin
Pitchwife
the Phantom
Mithalwen

Last edited by Folwren; 08-13-2011 at 11:22 AM.
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