Lot to think about here.
If, hypothetically (meaning no promises), we move to a system where a member can just start up a game, how do we control quantity and quality.
By quantity, I mean this. One of the big problems with the old freestyle RPG forum was that everyone and their assorted brothers, sisters and first cousins once removed was starting up a game and, of course, there were not enough players to go around and 90% of them failed.
Quality is more obvious. Canonicity, a reasonable level of writing effort, if not skill, etc. A workable premise or story. It strikes me that retaining "veto" power would be more potentially embarrassing and annoying to a game facilitator/owner than some sort of simplified proposal process.
I lived through the trouble. The complaints, the chatspeak, the use of RPGs to socialize rather than roleplay. I have no desire to live through that again. I fully acknowledge that everyone who has been posting here has some degree of longetivity and pedigree on the Downs. But once the door is opened...
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Beleriand, Beleriand,
the borders of the Elven-land.
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