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Old 01-28-2011, 12:53 PM   #240
Thinlómien
Shady She-Penguin
 
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Join Date: Dec 2004
Location: In a far land beyond the Sea
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Pages 2 and 3

Okay I'm splitting this novel to make it more readable...

Quote:
Originally Posted by Agan
Actually I disagree. If they manage to kill both Glorfindel and a lover before the seer, there's no one to bring back a word from Mandos.
Yes, but it still doesn't change the fact that the seer can reveal while still living, as usual. Now, there will undoubtedly be a counter-reveal given the amount of cobblers in this game (unless they all happen to die before the seer decides to come out, which is possible), but the seer reveal is still a threat to the wolves because although we cannot know if we are doing the right thing or not, we have a 50% chance of lynching a wolf if we lynch somebody whom a seer has named as a wolf. That's why I think the wolves want to kill the seer asap. Also, aiming for Glorfy or lovers is kind of gambling for them: they don't know if they succeeded or not, and they still don't have the seer and there's two of them (1. lovers and 2. glorfy). If they aim for the message birds, with bad luck they leave at least half of them alive and boom! when they finally hit the seer on Night5 or something like that and there's still say glorfy remaining, he can return with info about much more living people than if he returned with the info of a seer who died on Night2 or 3. I wouldn't also be surprised if wolves tried avoiding killing lovers and glorfy for the whole game and thus rendering them rather useless by leaving them for devoruing in the end-game.

Quote:
Originally Posted by Agan
It's not the best role for people with an ego... but it's possible.
Tell me about it. *remembers a certain video about self as cobbler*

Quote:
Originally Posted by Legate
Anyway, I think there is actually something rather awkward about Lommy, her comments don't seem like that of her usual self. She had once called me "a hog on laughing gas" (when I was innocent), so I think it's not unfair if I call her in return "running like a headless chicken", because that's exactly what it seems like.
Thanks darling.

Quote:
Originally Posted by Greenie
To tell you the truth, Lommy is creeping me out at the moment. Wanting to kill phantom and Lottie strikes me as awfully easy - also partly because I'm quite fine with both of them right now. Also, her idea of a Bobbler is pretty far-fetched, but I don't know if it's meant as fully serious or not. And regardless of the very last sentence, the paragraph about being paranoid with all the cobblers looks - well - cobblerish to me.
1. Tp and Lottie might not seem extra suspicious but they kind of annoy(ed) me. 2. I know it was far-fetched, but worth pointing out. I wouldn't discredit the idea of cobblers trying to pass on information to the wolves via hints. 3. I feel so much like saying: in all seriousness, I'm not a cobbler, but I think that wouldn't help my case.

Quote:
Originally Posted by Greenie
Quote:
Originally Posted by Agan
They have no way of knowing who's good or bad, except via a seer dream, but the longer it takes for the seer to die, the better. Until then, the dead don't know if they're talking with an ordo or a cobbler and can't trust each other with good reason. Therefore I see little risk of a dangerous dead union.
Wait.. The perspective of that last sentence is strange, considering that the topic I believe was innocents uniting in Mandos.
Good catch!

Quote:
Originally Posted by Greenie
Usually I never suspect her and she's never evil.
Okay now that was too much! You always suspect me, at least on Day1. Are you intentionally trying to mislead people about this??

Quote:
Originally Posted by phanty
Okay, so, I believe I've heard multiple people talk about baddies messing things up in Dead-Thread. Is it a good idea then to avoid lynching suspected Cobblers? Because really Cobblers are the only Baddies that can do damage over time in Dead-Thread, because identities of Wolves can be checked by the dead. If we do our best to keep Cobblers alive, Goodies will own Dead-Land with total authority.

If the Wolves want to screw things up in Dead-Land, make them flush a kill on a Cobbler.

The obvious drawback is if we adopt this plan and all three Cobblers act Cobblerish and stay alive and, IF we fail to lynch Wolves early on, the Baddies can clinch victory a couple days before they normally could. But really that would assume that every little thing went wrong, yes?

So.... long live the Cobblers?
I think you're kind of overestimating the power of cobblers. In a way you're right, we should not make cobblers our prime target. Still, we shouldn't ignore them either. The worst havoc they can do on the dead thread is a false reveal or giving a wolf one extra vote. And false reveals can be just as bad here. So I wouldn't worry too much.

Quote:
Originally Posted by Fea
Quote:
Originally Posted by Agan
WHERE?
Fea
Leijonien kanssa.
Trying to buddy her up, eh?

I don't get why tp is so obsessed about the dead thread. Pardon me for bringing the cobblers up again, but that strikes me as something a phabbler would do: smoothly and subtly try to concentrate the discussion on something rather irrelevant, but not too relevant to raise too many eyebrows.


edit: xed with everyone
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