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Old 07-06-2010, 04:01 PM   #12
Rikae
Mellifluous Maia
 
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Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
Rikae is wading through snowdrifts on Redhorn.Rikae is wading through snowdrifts on Redhorn.Rikae is wading through snowdrifts on Redhorn.
Quote:
Originally Posted by wilwarin538 View Post
- It should be clearly explained in the rules exactly what type of Lover pairing is involved, or if they are secret Lovers than at least clearly explained to those who have the role. .
Does this rule out things like cobbler-lovers with ordo partners? That would be a shame.

Quote:
Originally Posted by Brinniel
Some people have sometimes requested to mod on a particular month, which I think should be okay since that person usually very busy and may not be able to mod at all otherwise. But maybe add some limits to that, like they cannot reserve a month any sooner than 3 months from the current month. Only those who have a very tight schedule can reserve. And if they do not show or pass their turn on the month they reserved, that person is automatically taken off the list.
I think a rule like this is potentially problematic. I'd rather not see the main WW thread degenerate into an argument over who is busy enough to reserve a month, for instance. Let's not make it overly complex, but say that:
Mods who miss their turn twice or miss a reserved month once are removed from the list.

Similarly, I'd say players that fail to show up for two games they've signed up for should be barred from playing for six months (or a year?)
(And maybe we should also have a similar suspension of players for repeated cheating or abusive language during games?)

Quote:
Originally Posted by Morm
I'm noticing some fairly specific guidelines or rules being mentioned for specific roles. I would advise against this.
For me at least, that's not what I was suggesting. I meant that there should be default descriptions for the really basic roles for times when a mod doesn't explain them fully enough. Mods can still define these rules differently if they wish, but they should do so explicitly in the admin thread. I've seen games where a mod didn't completely explain what a basic role did, and a player assumed something different than the mod had in mind. I'd like the players to have the peace of mind of knowing that "unless the mod says otherwise, role x works this way".

Quote:
Originally Posted by Mac
I think the rule should be to keep meta reasons to the absolute minimum.
and
Quote:
Originally Posted by Mac
Personally, I think bolding votes is enough. I find highlighting a bit annoying, to be honest, but maybe that's just me.
I agree.

Quote:
Originally Posted by Mac
The mod has to pm the roles to all his players, including ordos.
I don't know. It's a nice thing for a mod to do, I agree, but should it be a requirement?

And regarding having Tolkien-related games:
I really think they all ought to be. It's possible to stretch that requirement quite a bit, and back in the days when it was upheld, I saw quite a few wonderful, imaginative game concepts that took it in unexpected directions. As far as I know, it still is the rule, it's just being ignored, and I never was really very happy about that - nothing against the mods who have done other sorts of games; some have been quite good, and the rule was essentially dropped, after all, but I would like to see it reinstituted.
So I'll propose:
All games should be in some way Tolkien-related.

EDIT: Cross posted with Morm and Inzil.(Yes, I know I don't have to do this here, but it makes things nice and clear.)
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