Quote:
Originally Posted by Rikae
Well, at any rate, Nerwen, I think one crucial difference is that the tinkering you did in your game was out in the open for all players to see. What happened here was that I complained by PM to Paranoia about the way he did the narration, which I thought already broke a few unspoken "rules" of BD WW, and he responded with encouragement not to give up and the revelation of a certain gifted's role (\not even a confirmation of a guess I made or anything, but new information altogether). He also revealed that he had been planning to treat the cobbler role differently than expected without mentioning it - not cool in my book, since the village couldn't take this into consideration.
So clearly I couldn't keep playing with this additional unearned knowledge - any victory would be stripped of all honor. It's a shame, since I was quite enjoying this game and I hate to let my team down, but without a level playing field (or an uneven playing field everyone knows about) there can't be a real game.
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Oh, I agree– you can't have the mod telling players each others' roles just on a whim like that. But all the same, it occurred to me that
Para might have got the idea from the last game that it's how we do things here.
Quote:
Originally Posted by Rikae
Someone (who can step forward if/when they like) mentioned to me that we should have a minimum number of games a person must play before being allowed to be a mod, and I think this is an excellent idea.
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Agreed; that could save us a lot of grief in future.
Quote:
Originally Posted by Rikae
It could just be that he's sulking/hiding because of the controversy - in fact, it seems most likely to me, especially since he already nearly left the 'downs in the last game. Not very responsible modding, but what can you say.
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All right, but you're going to feel pretty bad if it turns out he was run over by a bus or something. I'm just saying...