Pitchwife seems somehow too careful for my taste. I don't know, maybe it's that he's so serious. Although, I wonder if certain moroseness should be a sign of innocence in this game as our future views aren't very cheerful...

But since
Nogrod rebuked me for being gloomy, I'd like to say what I apparently left unsaid before: it's not like we have an impossible situation. I trust our Moddess when she said she's done try-outs for the setting, so it can't be too unfair. We should have that darn 1/3 chance to win.
I agree with
Nogrod that the solution to
Wilwa's question is easy. Once we catch a wolf, we should go for those who look like his/her packmates so we can lessen the horrible killing rate. Although of course we still shouldn't ignore other people who look wolvish.
I'm actually quite pessimistic towards the killing speed, because we need to lynch three wolves to get less kills and they all need to be of the same pack. Not an easy feat. Let's just hope we have a brilliant ranger.
Quote:
Originally Posted by Legate
What's so interesting there then, I wonder (if you even dismiss it yourself).
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Well, it would've been a handy way of hinting something at wolves, but as I checked the roles for cobbler, it stopped making sense because there is now no one who would profit from sending any messages to the wolves. (I guess lovers wouldn't do that either...?)
Quote:
Originally Posted by Nerwen
I agree– and I also feel that there's been just a little too much joking around, even for Day One (yes, I'm including my own first post in that).
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I wouldn't say there's been too much joking, just maybe that there's been too little substance. There haven't been too many posts yet in total. And we also have still half of the Day left.
Quote:
Originally Posted by Nerwen
Though, I haven't really been thinking it out properly... The dynamics of this game need more discussion, particularly insofar as they might affect how the wolves act. I am surprised there's been so little attention paid to that.
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Right you are. I'm finding it difficult to settle my brain to the werewolf mode, let alone a two-pack werewolf mode. Once I have a bit more time at some point, I will think a little deeper about how the existence of another pack might affect the wolves' behaviour. The first thing that comes to mind is that I guess it would make sense for them to hunt each other during the Days and innocents during the Nights, or that's at least what I'd do if I was them. Anyway, that leads to the unpleasant fact that somebody who a) makes good cases against people and seems to put effort to finding wolves or b) gets a wolf lynched isn't necessarily innocent.
edit: xed with Pitch