Quote:
Originally Posted by Pitchwife
Unfortunately, my wife has been complaining about my unavailability during WW games
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Heh... I can understand...
It would have been great fun to have you around though.
Okay, then to matters concerning the game. I have been entertaining myself with two different kind of games and would now like to hear your views on them.
Initially - like a few years ago - I already thought of a game which would basically be a match between rangers and wolves. It has slowly evolved into a game with a bunch of different hunters (double-edged swords if any) and a few rangers with some neat twists (like veterans who hold together eg. kind of "lovers" ww-wise, choosing a captain for the gang who would have some real power, "night-guards" outside the camp who could PM during the Night etc...). Like lots of things happening while sticking more or less to a basic ww-game and trying to keep it as simple as possible mechanics-wise.
Then lately I got a revised idea which would not have any special roles as such (except the wolves of course) but the players would need to decide who they will look after during the Night if something was to happen - and if the worst came about they'd endanger their own necks as well as it would then be a Night-fight the outcome of which could be anything; like only someone who was defending the Night-target dies...
I kind of like the latter idea but am a bit insecure right now how it would work and how it would work evenly to both sides.
But what say you? Which one would sound more interesting? I think both can be turned into a good and fairly balanced game. I am myself slightly in favour of the first and older idea at the moment but if you all want to play the latter I'll produce that.