View Single Post
Old 08-11-2009, 06:54 PM   #3
Boromir88
Laconic Loreman
 
Boromir88's Avatar
 
Join Date: Feb 2004
Location: USA
Posts: 7,521
Boromir88 is wading through the Dead Marshes.Boromir88 is wading through the Dead Marshes.Boromir88 is wading through the Dead Marshes.Boromir88 is wading through the Dead Marshes.Boromir88 is wading through the Dead Marshes.Boromir88 is wading through the Dead Marshes.
Send a message via AIM to Boromir88 Send a message via MSN to Boromir88
-----------------------
RULES

*Deadline is 11pm

*You vote like this...

++wilwa

Get one retraction each day.

--wilwa

To highlight your votes type [ HIGHLIGHT ] [ /HIGHLIGHT ] (remove the spaces)

*If you do not vote 2 days in a row you will be modfired, unless you post in the Admin thread, PM myself and/or wilwa an explanation for missing the vote.

*No double-lynches. 2-way ties will be broken by a coin-toss. The 1st person to reach the # of tied votes will be assigned heads. The 2nd tails. I will flip a standard quarter once, catch it in my palm and turn it over on the back of my other hand, to determine who is lynched. Don't worry I am a very skilled coin-flipper. 3-way ties will be broken by a hat pull. The tied names will be placed into a hat, shaken up, and whoever gets pulled out will die.

Winning conditions

-Heroes win when the villains and shapeshifter are dead.

-Dark Monarch wins when the villains number is greater, or equal to, the # of innocents

-The shapeshifter wins if he/she is the last player left.

*In the event of some strange situation where only 1 villain and the shapeshifter remain, it will be considered a DRAW.

ROLES

Heroes

Seer- has been given Wild-eye's magical eye where the seer, each NIGHT, can dream of one player and find out their role. The seer can discover the villains, and the shapeshifter. If the seer choses the Cobbler, the seer will only find an ordo.

Ranger- Has been given the scent of Wild-eye to ward off the villains and the shapeshifter. Each NIGHT the Ranger chooses someone to protect. The Ranger can not protect the same person 2 nights in a row, and may protect xemself once. In a strange case where the Ranger, villains, and Shapeshifter chooses the same player. The Ranger will be able to stop one attack, but not both.

Hunter- the Hunter has been given a bow with a single arrow. Each NIGHT the Hunter will chose someone to hunt. If the Hunter's choice is a villain, the hunter will take the villain down too. If the hunter chose the shapeshifter, only the hunter will die. If the hunter chose an innocent, only the Hunter will die. During the DAY, the Hunter may change his/her choice from the previous NIGHT once. If the Hunter is lynched, the Hunter will kill whoever he/she last picked, regardless of the player's role.

BFFs (Shirriffs)- these two players are best friends forever, they tell eachother everything. They may PM during both the DAY and NIGHT phases. They can not reveal at the same time. Meaning if one has to reveal for whatever reason, the other can not follow with something like "I'm the other BFF." If one BFF dies the other may reveal. The only exception to this rule is if the seer has dreamed of both BFFs and reveals both of them.

Evil

3 villains- these three are under the power of The Dark Monarch. They will pick a person to kill each NIGHT. They resume their normal form during the DAY, because of the amount of energy it takes to get 3 'heroic' souls to kill for the Dark Monarch. They may die by lynch, the Hunter, or the shapeshifter.

For narrational purposes, the 3 villains names are: Firefly, Gust, and Pain

Shape-shifter- the Dark Monarch's first attempt to corrupt a soul goes terribly wrong. She has created a person who can shape-shift into a bear, a bear that has gone rogue. The bear is a loner, only desiring its own victory. Each NIGHT the bear will send in the name of a person to kill. The bear may be killed by lynch, by the Hunter during the DAY only, or by the villains.

Cobbler- the cobbler is counted as an ordo but desires the Dark Monarch's victory. The cobbler believes the Dark Monarch will reward him/her for helping. The cobbler's treachery can not be discovered by the seer, and the cobbler does not know the identity of the villains.

-----

Those be the rules, and roles. Read them, if it becomes clear someone has not, you may be subject to mod-fire. IF there are any confusions or questions PM them to me, do not ask in the game thread or Admin thread.

The narration to begin Night 1 will be up momentarily
__________________
Fenris Penguin

Last edited by Boromir88; 08-17-2009 at 10:35 PM.
Boromir88 is offline   Reply With Quote