I can absolutely understand why some of you feel like an earned victory has been taken away from them.
You ordos played exceptionally well, especially when you lynched
Kath and me. However, we mutineers were quite handicapped, too, with the loss of
Mira, and if
Gwath had been taken from us, too, we would have been very underhanded (and don't forget that
Kath was away for a bit, too) and the best play wouldn't have gotten us anywhere (even with the seer dead right away). I don't think
Gwath being away was an advantage to us (except for
Gwath not getting lynched in the meantime). He was not there to help
Kath or me, and he had to get a hold on the game after missings days. Not that easy either.
I think
Brinniel did a great job at balancing the game, even though she had to bend the rules a little. If she hadn't the game would have been a lot more boring. I mean, not only wouldn't the last few days never have happened, but without the chance to hand the torch over to
Gwath on my last breath, I probably would never have attempted the ranger-thing, and the game would have been over very quickly indeed.
As I said, I can understand the frustration on the side of the ordos - but I think
Brinn's decision was in favour of a good game, and thus in favour of the most fun for everyone.
PS: Talking about tough decisions, did anyone honour
Gwath's gutsy move of keeping the known innocent alive?