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Old 02-25-2009, 07:56 AM   #391
Feanor of the Peredhil
La Belle Dame sans Merci
 
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Location: perpetual uncertainty
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Feanor of the Peredhil is a guest of Elrond in Rivendell.Feanor of the Peredhil is a guest of Elrond in Rivendell.Feanor of the Peredhil is a guest of Elrond in Rivendell.
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Quote:
Originally Posted by the phantom View Post
And you know Shasta has got to be entertained thus far. I mean just think of all the Werewolfing stars there are here. There's Fea, me... um, Fea, and.... me. And Fea of course. A regular VIP show right there, wouldn't you say, m'dear?
You trouble maker.

Okay, so...

Nogrod!?

Why does everybody always kill Nogrod?

This is a legitimate question: why does Nog always die via a bandwagon that I'm not part of shortly after he and I have a spat and I say that, regardless of the spat, I think he's innocent? No wonder he thinks I'm capable of staging hyper-dramatic coups, given the frequency with which this situation occurs.

*is sleepy and hungry*

The Night kill...

So we know that the wolves and the BQ get to kill at Night. We know nothing about the WQ (who, for all we know, is Shasta dressed in drag, doing the hula).

The options, as I can see them, are:

1) The BQ's kill was stopped by the Black Ranger (suggesting that the kill choice was Black)

2) The BQ's kill choice was stopped by the WQ (suggesting that the WQ has saving powers)

2a) The BQ tried to kill the WQ and it didn't work

3) The BQ didn't send in xer kill on time (which seems unlikely)

In the instance of #1, the BQ would be free to kill xer choice of last Night tomorrow, because the Black Ranger can't protect twice in a row. This would imply that the BQ wants to pick off the wolves, which makes total sense to me: it's easy for a person who is on xer own team to hide out during the Day, but how long can xe survive with another team killing at Night as well, plus two Seers, plus a WQ with unknown powers? Besides, the BQ, as far as I'm aware, in the instance that it's just xer and the wolves left, doesn't win even though the village is gone. So if the wolves massacre the village? The BQ goes down too. Also, you only need one wolf to make a wolf kill at Night. Why would the BQ risk so much by not trying to kill one or two if the opportunity arises?

In the instance of #2, we (and presumably the BQ) don't know the nature of the WQ's power, so it's possible that the BQ could stubbornly keep trying to kill whomever xe tried to kill last Night, and could keep failing. This holds true for 2a as well: it's possible that the WQ can't die at the hands of the BQ, but since we don't know, I'm making this up as I go.

In the event of option three, it would be a pointless waste of typing skills for Shasta to have said,

Quote:
Originally Posted by Shasta
Then, by clumsiness, one of the two wizards bumped the board. One of the pieces rocked for a moment, and seemed about to fall, but another piece moved at the last second. The falling piece clacked hard against the other piece and reversed its momentum, coming to a rocking halt back firmly on the board.
So, by clumsiness... And one of the two wizards. It's not a wizards game, so are Gandalf and Sauron metaphors for actual players? Should we be thinking of the B&W Queens as ringleaders? Or worse, are there Kings? Except that skews our numbers, and I feel like Shasta would have warned us. So I'm kind of assuming (plus he suggested as much) that this is just creative narration.

However a piece nearly fell off the board, that much he says, but was saved by the move of another piece. Shasta doesn't say which pieces, but unless the White Queen is killing people at Night, I'm going to assume (I think this is a fair assumption) that the BQ had a Ranger of some variety get in the way of last Night's work.

Sorry if I'm not being crisp and organized; I'm trying to be thorough, but I need breakfast and I don't know when it's going to happen. About half the players could tell you that I'm Incredible Hulk-ish when I'm hungry. "You wouldn't like me when I'm... hungry. Laura hungry. Laura smash."

Anyway, to summarize: the BQ seems to have attempted, and the most likely occurence, based on the mod's narration, is that the kill choice was protected.

Which means that the BQ stumbled upon - or strided confidently into - something.

Which gives me something new to think about: how does the BQ choose xer kills? I hate having roles that are hard to trace. You can find a seer, and you can say confidently, "this person isn't this role" about ones with specific constraints, but I loathe not knowing the level of vulnerability of bad guys, and the details of the good guys. I know the WQ is on our side, or she wouldn't be labeled WQ, but what if she's kind of like the BQ in that she's definitely opposed to the contrasting side, but isn't necessarily on the side of the rest of the Whites? What if there are two werebear-type characters in play, both of whom are attempting to be the last player standing?

*grumble*

Sorry, that was my belly. A banana and coffee aren't good enough to make me functional. I'm going to search through Day One posts for something I shouldn't talk about. I'll let you know if I find anything worth mentioning.
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