I looked back at the previous installment of this game. There were five deaths on the first gameNight: watcher, one pair of lovers and two ordos. So about 1/4th of the village was wiped out in a single Night.
Now that might be called a carnage.
But even if our effectivness in the killing-business is somewhat meager we should remember that if we hit it right we'll get two with the effort used for one. So let's show some brave faces around there.
I'm a bit confused about the discussion about the silentness of this village this far as the sleepiest hours - the sleepiest half of any Day in any ww-game have just taken place. The game normally starts to get active from something like an hour or two from now on.
But what little there is as yet I must say this is one of the weirdest beginnings of a game I've seen. I mean when enough people have seen enough Day1's they try to adjust - and what sometime ago was kind of honest trying or joking has now become meta-trying or meta-joking... It sure adds to the complexity of the game. Like we needed that challenge on top of all the other challenges!
EDIT: x'd with Fea