You wolves were just awesome.
I chose the roles by dice roll - I don't think I would have chosen quite that strong a pack if I had done it by myself. I had a few requirements for the pack, though - I wanted to have at least one wolf I could be sure would do some plotting (and they all were such), and I didn't want to have any non-posting wolves (which was not a problem in this game, anyway). I used my veto right once: the first pack chosen by the dice was
Nogrod,
Lommy and
Greenie, and I didn't quite want them all to be wolves in my game (did someone mention favouring one's friends?)
I think one of the main contributors to the village's loss was sheer bad luck. Every wolf had been suspected, at least a little, but the lynches just always turned out to be in their favour. And lack of time,
Boro's withdrawal and everything.
But this was really interesting to watch, and I can't deny I'd like to play in a game without gifteds myself as well (heh, I wonder if anyone else would anymore

).
And I definitely don't mind you starting to talk before the actual deadline, so no need to apologise. I don't have much time now (school starts way too early tomorrow), so it's just the better that I can see you talk a bit now.
**
Some minor things that pop into my mind right now:
I was on my art class with
Lommy yesterday and she was speculating who the wolves were. Suddenly she said: "They are
Nerwen,
Durelin and my father, they are!" I admit I rather stiffened. Then she continued, though, "No, I don't think I could just guess them all right this way."
Also, it was extremely nasty (I laughed at it a lot, though) of
Nogrod to remind everyone that he didn't visit computer before the deadline, because he actually rang me up about 1,5 hours before it and told they'd kill
Greenie, one of the reasons being that she couldn't participate much today.