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Old 02-01-2008, 11:48 AM   #106
Nogrod
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Quote:
Originally Posted by Volo View Post
I don't think they should be able to protect their own Minions, but it should come as a part of scrying/cursing Ordos if their Minion limit is already reached. The protection lasting one Night is probably too little, but the whole game too much. Maybe the next two or three Nights?
I'd say bringing forwards rules like "this enchantment expires on Day three from the casting" just make the game too complicated (and who could trail on all those different expiry-dates!). So I'd say that one Night or then to the end. Which would leave me to one Night indeed.

But I do like the idea that the Wizards could not "protect" their minions from a scry but only others. That might also bring forwards a possibility that the GW protects a wolf on one Night... but also that she could try to foresee EW's actions and try to override them with her anticipation. When there is no one to scry (roster full) it would give a Wizard some nice things to think about trying to figure whom the other one would like to target and to bar that conversion.

Though the possibly academic question remains what if both Wizards have their rosters full? Maybe just one Night with one less problem to solve to both of them?
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