Oh wow....I got back from Bruges an hour ago and am a bit sad I had to miss this wonderful ending. But still, we won! I just finished reading the thread and I admit I was laughing all the way through Day 2.
I only apologise for not be around as much as I usually am. This game started later than I thought it would when I first signed up; I wasn't planning to play while studying abroad, but at the same time this game looked too fun to back out.
Day 0 I had no idea how I should play...so I just went with the first thoughts that came to me. It worked since it made me look both innocent and a little suspicious...and boy was I happy to discover two of the people who found me slightly suspicious were actually wolves. Day 0.6 I played as innocently as possible. I decided to say outright which players looked most suspicious from the previous Days...making my opinions clear would make me less suspicious and besides, I've been very wrong in spotting werewolves in the past. That worked as well because even though I ended up suspecting a fellow teammate, I was able to use that suspicion to get
Nogrod lynched on Day1. On Day 2, my participation was extremely limited since I was traveling to somewhere without internet. But I did manage to fit in one our wolf "codes" in a post in an attempt to get the bandwagon against
McCaber going. I'm glad it worked...and it makes it so much sweeter that
McCaber was a cobbler so willing to sacrifice himself.
So you think we could find out who all the Defenders dreamt of (still surprised there were actually three), the Protecters protected, and so on? I'm really interested to know..
As for the game, I enjoyed it a lot. I think the main reason it was unbalanced was because during the trial Days there was often a person who participated significantly less than others. In my eyes, those people seemed so obviously innocent...yet they were lynched just because they didn't say anything. Plus, if the other two players didn't vote for that one person it'd just be a tie. While I liked the one of each, perhaps the trial Days should've had more people (maybe 5) so that the people who chose not to participate as much or at all wouldn't have had such an effect on the rest of the game. Also, while it was a lot of fun for us wolves to have the roles unknown during Stage 2, I can see it making the game unbalanced...so perhaps anyone lynched after Stage 1 should have their roles revealed in narrations.
A big thanks to my fellow wolves who I had such a fun time plotting with. All of us were equally involved and my inbox filled up multiple times. I actually wish it could've lasted longer I enjoyed it so much.
I was never planning to WW while studying abroad and now that I have had a sample of it, I know it is way too stressful to do both. So while it's going to be hard since I'm way addicted, I'm not going to WW again until May. But I'm glad I got to end with such a great game. I was hoping for one big win (something I was unable to do for six months) before taking my three month break...and I got it. Not to mention...this is the first game I have not died in. A big thanks to
Volo for letting me take part in this game so that'd I'd have the opportunity to go off with a bang.
Okay, I'm really tired so any more thoughts I have about the game will just have to come later...