Well, whatever we have talked this far it is my main concern toDay - with the lack of time I have with this - that we are fast losing vocal players and that makes the game boring and easier for the balrogs.
Quote:
Originally Posted by Kath
I'd rather a boring game than a higher chance of being slaughtered in my sleep.
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I do disagree wholeheartedly. I'd rather lose a magnificient game than win a lousy one...
Okay, I saw your edit
Legate. Enough for me too. But in case I'm dead soon and the balrogs somehow leave you alive Night after Night, I wish to make it known that some people should look at you and
Kath as well. I started this Day pretty confident you were innocent, even dreamt of (thence it would have been N1 Legate, N2 Mac - that was the scheme I myself believed to be true untill you posted...), but there's the uncertainty with
The Might's total turn around with me on the beginning of Day2 (and it's perfectly possible that he dreamt of Mac the first Night but didn't dare to raise the issue as not to reveal himself - there was little to actually say against Mac on Day1 even if you and I noted there was something wrong in him but we couldn't argue about it either).
But back to the issue.
We need the talkers now with all these absences both experienced and foretold by people.
And it's also statistically quite believable that we have at least one - if not two - balrogs among the quieter folk.
Let's not kill this game by leaving alive only people who post once a Day - if even that much.
And we have other leads as well.
Mith said she was uneasy about
Brinn. That I think is a case in point. Not the least because
Mac made something of a show with his "attack" on
Brinn in the end of yesterDay. I think there was no actual threat
Brinn would have been lynched at that time of the Day - and if she was
Mac would then be alive himself. So that could a nice balrog-on-balrog thing?
Okay. I need a break to finish my packing. I'll drop in before I go to sleep.