I tend to agree with SPM. A sensible wolf would
probably have found it very easy to stay out of an argument on Day One. More so, perhaps, in this game than previously — for the idea here is pretty much entirely to get the villagers inventing fights with each other. There is no banner of logic to flock to; we are each without allies on this field of chaos. It would be wise to make friends.
*anyone want to get a drink with me?*
As in previous games, I often want to trust those who are aggressive or who come under strong suspicion.
As for Momegil, I'm assuming he was innocent. Nogrod, at least, will see the philosophy in this. What
was Mormegil? We could judge that he was the man who lived among us. If a man changes into a wolf, at what point does he lose his identity, if at all?
And other stuff about an infinite number of different rivers.
Anyway, it was Mormegil's corpse found, not a wolf's. Gah! As I type I realise that past experience offers not certainty. Sometimes wolf corpses are found, but sometimes they change back to the villager after death. Nevermind what I just typed.