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Old 10-02-2006, 03:20 PM   #141
THE Ka
Ghost Prince of Cardolan
 
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Sorry for being gone so much yesterday, RL issues happen, and unfortunately it was one that I am still dealing with. One of my relatives passed away recently, and I only learned of this a bit ago, so, I've been busy dealing with this. Sorry again.

Gah, so much has happened... Okay, I am going to have to catch up with the rest of you, if I am going to have anything worthy to say. I guess I should start by answering a few questions, even if they are a bit repetitive and utterly worthless here.

Quote:
” It looks like a deep insight to the wolf-mind. I mean not the usual "yes I can imagine how they thought" but actually how could you deduce the things you've said, the internal conflicts or bad co-operation, if not having the experience of being one?”
It’s not much deep insight, more of me mistaking I had enough time to play ww in my last game. I had to kill myself off because of a thesis paper, plain and simple, and my fellow wolves in that game were a bit concerned how they would do. So, because they understood that I was dealing with RL issues, they devised a plan along side setting myself up, for me to take a dive, so I could go attend to my needs outside of the game. Fortunately it worked out, and I left as the first lynching, with no ties as to who my fellow wolves were, only the fact that I wrote as suspiciously as I could, setting myself up for votes, ect. Afterwards, when I was able to watch on my own free time after writing my paper, how the game was developing (like watching a play, I might say, to see how everything was going) I wished to see how the plan that was set up was working. I would say, it passed with a 70% efficiency, due to reasons of the two remaining wolves being in time complications, thus one of them was caught, but it did take awhile at first to narrow the choices down for the players. Afterwards, it was quite easier for the players to find the last wolf. Essentially, the important element for the wolves was the fact that it was: The volunteering wolf was lynched on the first day, because they acted ‘suspicious’, thus leaving most of the other players on other days without much plausible evidence to use as a reference, and two, allowed the wolves to have a cover and appear to be thinking the same way as everyone one else (my fellow wolves in that game voted for me, ect).
Now, I highly doubt Volo was in a similar situation as this, but I will admit it is close in circumstances to how my fellow wolves acted in the game I have mentioned.
In all meaning, I am only being resourceful, because no one likes to be a fool in ww too many times, and because it is helpful to learn from the past.
Also, it would be utterly stupid to have any of the two wolves remaining to set themselves up, because this plan can really only work on the first or second days with one wolf. Any other days with more than one, and you’ve pretty much ruined the sport of actually playing at all in a game for everyone by doing this.

I will have to continue reading posts from yesterday and today to catch up with everyone, so, I am sorry this is such a short reply. I hope to have more to understand soon.
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