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Old 06-30-2006, 08:55 PM   #19
Nogrod
Flame of the Ainulindalë
 
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Join Date: Jan 2006
Location: Wearing rat's coat, crowskin, crossed staves in a field behaving as the wind behaves
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Just going to sleep but can't help commenting on this...
Quote:
Originally Posted by Roa_Aoife
Anf frankly, Form, if you think it ought to be obvious that Day 1's are useless, why bother stating it? Face facts- those who think they are useless will continue to think so. Those who think they aren't will continue to do so. The only thing statements like yours do is sidetrack us from the problem at hand.
I totally agree! But would still like to point on a problem not openly stated in Roa's answer.

If people think Day1's are useless, why not to skip them all? The only trouble is, that then Day2 will become a new Day1 etc. And if we skip Day2 then with similar reasons...

We need people to open the game and start actually going into the bussiness. One of the main reasons I despise people who a) mock Day1's as an excuse on not to do anything ,or b) basically take on the strategy of posting minimally with no substance, is that it creates an inbalance in the game. Those who really invest in the game = actually play, will be the ones in the lynching-line in the beginning of the game, and those who just hang around (with evil intentions or just being clever enough in that sense) can lay back easily in a game where being lazy is the norm.

The problem is. In a village (a camp) where everyone just hangs around, nothing happens. Hanging around requires something to hang around on! So in a sense all those "I hate Day1's" or "I'll post only once aDay some nonsense" -people are parasites, drinking the blood of those who actually play. And that is morally quite low...

Think of a village inhabitated with 15 Forms! Everyone would just exclaim how stupid saying anything is. How could they decide their votes on any Day? Their Day1 would become Day2, Day3 etc... And surely, they would have made sure, that their votes had been in random, because there is nothing to go for... understandably.

But where's the fun? Where's the excitement? Where's the struggle? Where's the game?

Where's the reason to play anyway?
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