Wow. Three adversities in one morning and the least important is the most knotty and malign. Least important only because it's not about ultimate destiny nor a person's RL livelihood. Nevertheless important because, even though it's a game, it's real people. Knotty because it's a complex problem. Malign because there's more at work here than just the issues at hand, but that's my problem. The two other adversities I can do little if anything about; this one I can do a lot about, and so it is the most fraught with danger.
First of all,
Jenny, I apologize for any insults or offenses that I have caused you. They were not intended. I sympathize with your frustration and forgive your unkindness.
Jenny, I am not the monster, nor enemy, that three days of stewing has
probably conjured in your mind (believe me, I know personally what stewing can do to one's thoughts about someone). I'm not mad. Just sad and troubled.
The last time I capitulated to someone regarding a fundamental part of the creative process that I had set up, I lost heart (not meaning to), and my will to keep the thing energized became seriously curtailed. The resulting ennui caused the ultimate demise of the thing. I don't want that here.
The last time I laid down the law and said "deal with it", there was open revolt and voting with feet. I got disgusted and quit. I don't want that here either.
I wish that I had never thought of and suggested starting a sideline thread that runs concurrently with the first thread. It's causing way too many problems. What we're ending up doing with
Anguirel's Manawyth situation seems to work better (you'll see soon what I mean). Nevertheless, we have to deal with it, and I don't for a minute envy the position
Jenny is in, and would relieve her of it if I could. The only way to do that is to get the thing written and completed, and perhaps ----- perhaps(!) ----- we should halt the proceedings at the main site in order to accomplish that? Just a thought.
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Originally Posted by Jenny
I don't necessarily mean that I want to play every day, dawn to dusk, no matter what. But while not every day is significant, more are than our rush through the year, game-time, reflects. I don't mind skipping a week here and there, but months are too much. And skipping months for no conceivable reason other than to keep up with some artificial real-time thing does bother me.
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I'm quite agreeable with this middle ground approach.
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Originally Posted by Jenny
And it is a MAJOR concern that we can't introduce our own storylines unless we are willing to own a game.
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This isn't something that I insist on.
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Originally Posted by Jenny
It still bugs me, though, that I ran the idea of the kidnapping by LMP before I did it, and no mention was made then that I would need to be willing to own a separate game in which to play it out.
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I'm sorry you took this as some kind of law. You never
had to run your own separate game. It was only a suggestion, and one that I thought of only
after saying "go ahead if you want" to the kidnapping idea. I have to admit that I wasn't too keen on the idea, but I wasn't going to stop you.
Quote:
Originally Posted by Jenny
If LMP does not feel any obligation to make time for our storylines, that makes it very difficult to write here.
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I hope you don't really believe this. It's just not true, and is a rather hurtful thing to have said.