Quote:
Originally Posted by Kuru
The GW basically lives to die (hopefully after getting a full stock of gifteds) while the EW lives to spawn werewolves.
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If the GW reveals at the outset and gets killed for his or her troubles with only one Gifted (or none, if there is no Night 1 scry), then I don't hold out much hope for the village. At any particular point in the game, there may be good reason for the GW to reveal to all the Gifteds, there may be good reason to reveal only to some and there may be good reason not to reveal at all. It depends how the game goes. I just think that the GW, like the EW, should be given the option.
Quote:
Originally Posted by Loki
Still, I feel that it is more conducive to the story if the GW was not allowed to make a scry one the first night, but that's just my opinion.
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Lecherous Wizards notwithstanding, it seems to me that the game would be rather biased in favour of the EW if the start of the Giftification process is deferred to Night 2. The usual rule is that the Seer gets a dream on Night 1, irrespective of the fact that the Werewolves have not yet struck. While this is no usual game, I see no reason why that usual rule should not apply. If you want a "story-based" reason, call it Wizard's intuition.
Quote:
Originally Posted by Loki
That rule would be up to the mod to decide.
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Agreed. That's why I asked the question.
Quote:
Originally Posted by Loki
What is up with all of this useless banter?
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I think it's best that the rules are sorted out before the game starts, so that questions such as these do not need to be raised during the game (and thereby, possibly, affect it).
To which end, a further question (or two, strictly speaking).
Do the usual Seer and Ranger rules apply, whereby the Seer can dream of a particular villager only once and the Ranger cannot guard the same person two nights running? If so, then later Seers and Rangers are presumably not bound by the choices made by their predecessors.