Quote:
Originally Posted by Diamond18
I dislike the label of "nonsense", "meaningless", and "substanceless" that gets tagged on to any post which isn't, say, a deep analysis or which contains definite opinions about other players or a theory about how everyone should be behaving. I think that there's rather a lot more meaning in much of what is deemed "meaningless" than a lot of people think -- and also it's unfair on Day 1 when there is no voting record or death count to work off of, to expect everyone to come up with brilliant theories, etc.
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Just feeling the battledore whizzing in the air towards me...
But really also. I don't mean, people shouldn't have different strategies - or that the in-character-posts couldn't be actually pointed to something (and you got too much discredit last game Di, you really did, and that was unfair) or be reasonable. I just hate this: "Hi guys, how sad s/he died, I'll be back" and then turning in the next day, just hoping no-one has lynched her/him as villagers had no case-enough...
And even with a threat of some spanking, I must admit, that I was very happy in the last game, when Nilp actually got lynched (after just voting for himself with nothing else posted the whole day) and turned out a werecreature! Just like that! More of these under-radar people caught the first day, the better for the future of the game, as no-one dares to just post once a "Hello-Goodbye"-post when it would be a practise to lynch those people to begin with...
And just trying to fly under the battledore-radar once more. So Di, you see? I don't mind people talking this or that, as long as they leave a trail and put themselves in to the gaming. I'm annoyed by the people who try to take advantage of others, just posting nothing or the least amount possible, and thence avoiding suspicion alltogether. Lazy and crooked, I say. I'll repeat my suggestion: take a game, where everyone just popped in day1 and said "So sorry... how sad... I'll vote for X". What would we have on the second day? A gathering of parasites randomly voting for each other for two or three days before any patterns could be seen?
But anyhow this is wonderful: just a few days of virtual marriage for game-purposes, and we're on each other more than we ever have before... So what does this tell us of these family-ties?