Quote:
Originally Posted by Celuien
Hurray for Sauce the Jolly Barman!
Morm makes a good point about allowing both the Good and Evil Wizards to scry more than one player on night 1. Seems like the evil side gets a head start if only the EW can multiply scry at the beginning.
What were you thinking, Elempi?
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That I didn't want this game to be over after only one Day. Just imagine if there was only one evil wizard and one werewolf on Day 1, and the good wizard had successfully scried the evil wizard on Night 1, and the villagers lynched the only werewolf on Day 1? Not a fun game. So I increased the number of werewolves to 3 right away, and decided that I liked the early advantage given to the evil team.
That's what I was thinking.