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Old 04-23-2006, 09:03 PM   #2
Diamond18
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Join Date: Sep 2002
Location: my own private fantasy world
Posts: 3,460
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Leaf ~ Night 1 ~

Welcome to the game of Wereducks. A refresher of the Werewolf rules and a review of my variations are as follows, please read carefully:

Seventeen villagers there shall be
In fair Ducktapia down by the sea

Ten poor Ordos there shall see
That evil Wereducks shall there be three

The fearless Hawk will number one
And a Nightingale will join the fun

One mad Goose a Duck wants to be
One noble Owl looks for truths to See

One secret to discover there shall be
In fair Ducktapia down by the sea


Yes, I am the ill fated Halfling poet so my game intro must be in bad rhyme. Now in plain English:

There will be 10 Ordos, 3 Wereducks, 1 Hawk, 1 Nightingale, 1 Goose, and 1 Owl. PLUS there is a secret aspect to this game the nature of which I will not reveal but if any of you can figure it out before the game ends, the person who does so will get special adulation when I ape Mith’s modding and give out awards.

There are two phases to the game, Night and Day.

During the Night the three Wereducks PM each other and decided on one villager to kill. Each Wereduck must PM me the agreed upon kill separately. Also during the Night the Owl may PM me to learn the guilt or innocence of one villager. The Nightingale must PM me with the name of a villager s/he wishes to protect should the Ducks attempt to kill that player.

During the Day all villagers discuss the situation and must decide who to lynch on suspicion of being a Wereduck. There will be NO double lynchings and NO retraction of votes. If at the end of the Day there is a tie, the first villager to reach the fated number will be the one to die.

The Hawk and the Nightingale may PM each other at any time, Day or Night.

The Hawk may PM me at any time, Day or Night to select one villager to kill should s/he die either by lynching or at the hands of the Wereducks. If they had hands. At any rate, the last name PMed to me at the time of the Hawk’s death shall be the Hawk’s victim.

The Goose wants the Ducks to win and must work toward this goal during the Day, but s/he may not PM anyone at any time. The Ducks do not know who s/he is and s/he does not know who the Ducks are.

Ordos may not PM anyone at anytime.

The game ends when:

The Wereducks bring down the villagers to match their number. This results in a Wereduck Win.

Or

The Villagers kill every last Wereduck. This results in a Village Win.

The game begins NOW with a Night Phase. The Wereducks and the Hawk/Nightingale may PM each other starting now. (There is no need for the Ducks, Hawk, or Nightingale to PM me the first night.) The Owl must PM me within those next 24 hours to learn the identity of one other villager. NOTE: I will only be revealing whether a person is a Duck or Not A Duck. The Owl will not learn whether the Innocents are Gifteds or Ordos. By this same token, when an Innocent dies I will NOT be revealing whether or not s/he was a Gifted.

I think that’s it.

Night 1 has now begun but you may not post in this thread till the Day begins.
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Last edited by Diamond18; 04-26-2006 at 09:43 PM. Reason: replaced an errant "seer" with "owl"
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