crackpot theory of the day
You know, this is just off the top of my head here, but spawn may have been killed in a wolves' attempt to re-even out the balance of sexes:
We went into last Night with three dead men, leaving eleven women and only eight men alive. Now, yesterday Cailin suggested that we systematically lynch men, unbalancing the village enough to make it easier to pick out one of the Lovers. I countered that by saying it was an interesting strategy but likely too early, as the village is still very large.
It could be that the wolves disagreed with me and decided to even things back out. Why? I think the wolves already know who the traitor is among them. I think they're going to let that person live for a while, though, because as long as there are Lovers there is an added element of confusion among the villagers. Having the Lovers alive at this stage of the game helps the wolves; and if they know which of their own is against them, it will be easy enough for them to kill that person off when it becomes necessary. They'll eliminate their internal threat and take down another villager to boot. I propose that we will see this happen when the village finally lynches a wolf. Until then, though, the wolves' safety is enhanced by keeping the Lovers alive. And in the meantime, keeping a more balanced village population lessens our chances of isolating one or both of the Lovers in a shrinking pool of candidates.
spawn was under no real suspicion; she was writing lucid, smart posts; maybe they had pegged her as a Seer to boot; but I think she was killed for being a smart girl.
Or maybe it's simpler--I freely admit I haven't taken the time yet to look at spawn's posts yet. I will do it, and with the question in mind that I proposed yesterday for all wolf kills in this game: What did she get right?
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Having fun wolfing it to the bitter end, I see, gaur-anc alime (lmp, ww13)
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