I guess those parentheses can come off now, although there are a few evenings when I'll have limited access (if any) to a computer.
Options one and two are fine with me. The False Seer is both fascinating and terrifiying due to the confusion the role could cause the village. But confusion should be a part of Werewolf, after all.

Ranger and Hunter communication should hopefully balance it out. As for option three, 6 gifteds seem a little too many since there would be a 45% non-ordinary population (counting the wolves).
What fun.