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At first I thought if one dies the other should live but on second thought it might not be a good idea. The reason being the innocent lover would know who the wolves are and could give them up upon her loves death.
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Not only that is the reason I wanted the Lovers to die together. Though the wolves are supposed to be a team, we have seen that in the past, they have thoughtlessly sacrificed each other for their own benefit. Also, villagers are quick to kill people they believe innocent just for clarity. It would be interesting to see two people really forced to work together. Also, if you’d allow them to live on after their lover’s death, you give them a choice to which team they’d want to belong – and I wish to avoid that. It would make the Lovers role too easy.
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Lynching the other wolves before the precise correct moment would be a win for the villagers and a loss for the lovers.
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Or, of course, the Lover wolf could choose to eat all other villagers by himself without attracting suspicion, but I personally believe that would be the harder way of winning the game.
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I've seen slightly different versions though - one, there is a "Cupid" role, and after day one, he/she picks two players to be lovers, or two, two people are picked randomly to be lovers, it could be a Wolf and the Seer, perhaps.
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I looked up the ‘Cupid’ role and I see what you mean. However, in that scenario, the two Lovers could easily be two innocents, and we’d be left with plain Shiriffs again.