Quote:
Originally Posted by piosenniel
Everyone's now on the various requisite lists.
And I'm supposing that the game is now closed for taking on any more players . . . yes?/no?
~*~ Pio
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That is correct. I have already had the unpleasant duty of turning down one interested party, who, if there is a second generation of this, I promised to invite.
Warning to players: I am going to handle this the way
the phantom handled WWXII, in this sense.... if you fail to post often enough and believably enough during a given week's test, your character will lag behind and have to catch up. That means that some characters may not succeed in getting out of Mordor. Just so it's clear, each Test will take one week's game time. I plan on five tests, which means five weeks. Since
deadlines have handily been assigned to Mordor, I intend to fully implement them. This game will be over precisely five weeks after it starts, no exceptions. In addition, if you fail to post for an entire week without giving warning (so that your character's catching up to the rest of the Offending Party cannot be adequately planned for by me), your character will become embroiled in a Mordorian Werewolf village and wind up among the multiple lynchees. Promise.
Edit: Oh, and if the above warning is not quite within the bounds of Shire rpg rules,
Pio and I will work out an amicable solution so that the goal implied in the warning can be achieved.