The ultimate responsibility for the victory lies with those who actually achieve it. Those who die may have contributed, but they were not responsible for the win.
Let's look at Lalaith's example of the Seer.
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surely s/he has made a more valuable contribution to the eventual victory than an ord, who just mooches around and finds him/herself still alive at the end of the game through sheer luck?
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While it does depend on when in the game this happens, it is the moochers who have to cast the deciding votes. Also, they will have to proceed on and win without the Seer because this situation requires that there be at least one other wolf left. The Seer contributed, but the villagers would still have to pull it out at the end.
To me it is all about who is contributing at the end. Things can still go all wrong up until the moment the fat lady sings, in spite of the greatest contributions in the world from the dearly departed.
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And, as I said, if you play purely for your own self-preservation, you are generally unlikely to be helping your team as much as you could.
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Or, on the other hand, you could be doing more to help your side by staying alive your ownself. Certainly, you can learn a lot from the casualties. However, this does not mean that the casualties themselves should be eager to become so.