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Old 07-31-2004, 12:41 AM   #5
piosenniel
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1.) Regin Hardhammer - Corsair male


NAME: Captain Marreth

AG: 39

RACE: Corsair (Man)

GENDER: Male

WEAPONS :

Marreth is an experienced captain of a sailing vessel whose most effective weapon is his ship and its armaments. These range from catapults with rocks and flaming arrows to battering rams and the men who fight under him. He carries a rapier for use in boarding other ships or for dealing with problems on land. Tucked inside his boots are several throwing daggers and a large knife for cutting ropes, gutting fish, and other nautical deeds.

APPEARANCE:

Marreth is lean and lanky with a long black beard and grey eyes that reflect both intelligence and determination. He wears brown leather boots, dark red pants, a flowing white shirt, and a brown cloak. From a previous pillaging expedition to the Ice Bay, he stole a thick fur coat made from the pelt of a polar bear.

PERSONALITY/STRENGTHS/WEAKNESSES:

Marreth is a man who cannot stand still. He constantly paces up and down his ship’s deck, inspecting and re-inspecting equipment and barking out orders to the crew. A bright and resourceful mariner, he is single minded in his devotion to his vessel and the particular mission he is on. However, he will not hesitate to put his men in harm’s way and push them to the extreme if that is required to accomplish his goal. Most of his crew admire him as someone who has had a long string of successes, and will follow him without question as long as he earns them a rich share of booty.

Marreth is unique among the Corsairs for having an interest in history and lore. Privately on land, or when locked away in his cabin, Marroth spends his nights pouring over ancient scrolls and maps, dreaming of powerful ancient kingdoms. This strange interest brought him to the attention of Lord Castamir, a man descended from the Black Numenoreans who now plots to take over the governance of Harad and eventually of Gondor itself.

Marreth is careful that none of his crew find out about this interest in ancient texts, since it would be accounted extremely odd. To his men, he is a ruthless and effective leader whose skill with the sword is unquestioned.

HISTORY:

Marreth’s earliest experience as a sailor and fighter came during the War of the Rings. He was a young officer who sailed with the Corsair fleet assaulting the haven of Pelargir. His father commanded the ship on which he sailed. The Shadow Host overtook this ship, along with all the others. Driven mad with fear, Marroth’s father leapt overboard to his death. Marreth made his way back on foot to the South, and vowed that no ship under his command would ever be seized by the enemy. He swore to find some way to exact revenge against Gondor and Elessar.

He spent long years learning the trade of the Corsairs, plundering up and down the coasts, narrowly escaping Elessar’s grasp. Of late, it had become more difficult to carry on raids without falling prey to the Gondorian navy. Marreth sought a powerful protector and found one in Castamir, a wealthy and powerful lord who had dreams of taking over the rule of Harad. Flying the flag of Castamir’s household, Marreth found his life a little easier. No longer regarded as a pirate, he could go to the fiefs under Castamir’s rule and extract plunder and booty from poor peasants and wealthy merchants alike, under the guise of “lawful taxes”.

Marreth’s brave deeds and efficient collection of taxes earned him Castamir’s respect. For this reason, and because of Marreth’s bookish streak, Castamir appointed him to command the vessel that was traveling to the Ice Bay of Forochel to seek the lost palantiri of Amon Sûl and Annumínas.

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Regin Hardhammer’s post - Mareth -- 6TH POST FOR GAME

Marreth sat brooding inside the cabin of his ship, which had been moored at the side of the Ice Bay, within a well hidden cove that was totally free of ice and snow. The weather was stormy and the night dark. He gazed out at the violent sea as the waves rose and thunder roared. This was the worst storm he had experienced since his arrival in Forochel some three months before. It was an ominous sign that the weather was changing, and that blankets of snow and ice would soon descend on their heads. He found himself troubled and frustrated that he and his men had made so little progress towards accomplishing their goal.

Earlier that year, everything had seemed more optimistic. Marreth’s patron, the great Lord Castamir, had been searching ancient scrolls to obtain information on artifacts of power, especially those created by the Noldor. As a descendent of the Black Numenoreans, Castamir had extensive knowledge of early languages and lore, which he hoped to use to seize control in Umbar and eventually to challenge Gondor itself. While visiting Minas Tirith on a trading mission, Castamir had been able to consult the royal library and was elated to learn about the ancient Stones of Annumínas and Amon Sûl. He immediately decided to send out an expedition to locate and retrieve these objects of power from their watery grave at the bottom of the Ice Bay of Forochel. These Stones would give him the means to spy on Elessar’s troops and navy as well as to keep a controlling eye on his own people.

Circumstances seemed to favor such an expedition. There had been several years of drought in the North, with diminished amounts of rain and snow. As a result, the water of the Bay was shallower than it had been for some time, with stretches of the coastline and its maze of caves and rocks exposed to public view for the first time.

Marreth had eagerly sworn allegiance to Castamir, agreeing to head the expedition. Castamir’s plan seemed like the perfect way for Marreth to gain revenge. During the War of the Rings, Marreth had served on his father’s ship as part of the Corsair fleet that sailed up the Anduin. He had seen Elessar lead the hosts of the dead onto the pirates’ ships, and his own father driven mad as he jumped overboard to his death. Marreth had sworn to avenge the death of his father by bringing ruin to Elessar and his kingdom. These two Stones could help accomplish that goal.

Marreth and his ship had arrived at the Bay in early summer and spent months struggling to locate the missing globes. But the search had not gone quite as smoothly as expected. An exploration of the coastline and caves had yielded no results. And even on the fringes of the Bay, the Corsair divers could not stay in the water long enough to find anything without freezing to death. At first, the Losseth, the native peoples of the Ice Bay, had been suspicious and sought to avoid the strangers. As time wore on, a few malcontents began to assist Marreth, won over by future assurances that the Corsairs would supply a large cache of weapons to help them topple the existing Lossoth chieftains and seize leadership within their own tribes.

These malcontents, in turn, provided the Corsairs with seals that had been specially trained to seach for evidence of shipwrecks along the bottom of the Bay. With the establishment of peace, there had been a considerable increase in the number of trading ships that sailed North over the summer months. Along with this increase came a rise in the number of shipwrecks.

Those Lossoth who could handle the trained seals actually made their living from salvage operations, having the animals first locate the vessels and bring up a piece or two of sunken booty to those waiting in the ships. Then Lossoth divers would plunge into the waters and quickly secure the objects using a heavy leather net or sturdy ropes before attaching these to the hook of the WINCH. The last step would be pulling the object to the surface and unloading it onto the boat. This whole operation was only feasible during the summer when large stretches of water were free of ice.

Marreth had hired the men and told them to use these same tactics to hunt the palantiri, but they had still not achieved success. As the weather began to worsen, the Corsair pushed his crew and their Lossoth allies even harder to try and find the Stones.

Marreth set aside his reflections. The storm was blowing furiously: he needed to make sure that the rigging of the ship was securely fastened. Marreth rose abruptly, rushed out into the hall, and barked to his two most loyal officers, Diera and XXXX, to follow him on deck. As he was checking the rigging at the bow, he saw in the distance a large sailing vessel being tossed about by the waves. He could barely make out the distinctively swan-like outline of an Elven ship. He lurched forward in astonishment, clinging to the rail, and tried to get a clearer look. He had only seen such vessels in the ancient lore books that he had read. His second reaction was one of anger. Such a ship could only be drawn to the Ice Bay for the same reason that he was. They must be here to take the Stones for themselves and their allies the Gondorians.

Marreth roared out above the din of the storm, “Infernal Elf vermin! Thou vain, milk livered coxcombs, may you sink to the bottom of the sea!” Then he turned to his captains, pointing an accusing finger towards the bobbing ship, “Look there, we have company, and I fear they are up to no good!”

Last edited by piosenniel; 08-09-2004 at 10:50 PM.
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