I spread the duties of heroism across several people, in several places, that way, even if one group of people is attacked, not all my heros are injured. It also means I can vary the injuries each 'hero' aquires - e.g. one time Imila would suffer from burns from a woral attack but the next time she would be psychologically (sp?) affected by the sights she saw after a Ter-hound (another invention of mine, fresh off the drawing board and with out a proper name) attacked a villager. This way it is more varied and less repetitive but still represents the danger of the quest these people are embarking on.
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Do not tamper with the affairs of wizards, they are not all that subtle - Terry Pratchett
To write is to make dreams, to make dreams is to awaken the fantasy of the mind, to awaken the mind is to be a master.
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